2007. New 3D Engine
Adaptation of a new technology. Realisation of our applications on 3D engine GESA (Graphics Environment for Scripted Applications). This technology provides a much wider range of visually rich facilities with more interactivity and user-friendliness. It provides such effects as dynamic shadows, material shaders, lights effects and others that are not available on Shockwave. Also GESA based applications are much less memory consuming, faster, lighter and easier to use.